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Starsiege Emancipator

Made in Blender | textured in Substance Painter | Rendered in Cycles

To teach myself hard surface modelling and a little bit of texturing I used a mech (Herc) from Starsiege, a game I was once very fond of.

It took several weeks and I am happy with the result, especially as this was the first large foray into hard surface modelling that I have ever done.

EEVEE animation, updated

Cycles render

Cycles render

Cycles side render

Cycles side render

Cycles render

Cycles render

Cycles render

Cycles render