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Gothic Tomb

Gothic Tomb Environment

Software: Blender (Cycles)
Time: ~20 hours

Atmospheric environment piece focusing on mood and lighting. Created stone assets for the tomb structure, with purely procedural texturing.

Key challenges: Getting candlelight to feel warm and inviting against cool moonlight, balancing fog density for depth without obscuring details.

Final cycles render

Final cycles render

Wireframe

Wireframe

Tomb asset

Tomb asset

Tomb asset with procedural nodes displayed

Tomb asset with procedural nodes displayed